Did AI Just Kill VFX?
What the video argues
VFX vs. AI — one Kong scene, two very different processes
Erik recreates a Kong: Skull Island sequence by hand: location filming, a 100-hour Houdini explosion, a friend's Skull Crawler animation, real water splashes, and a ragdoll simulation. The process takes months and fills nearly 2 TB of storage.
Running the same scene through AI video tools produces results that are visually inconsistent and hard to control. The video argues that the joy of making something from scratch is itself the point, and that AI cannot replicate it.
The channel
Timeline
The video makes six moves: introduce the challenge, establish the VFX workflow, reveal the store launch, tackle the hardest shots, run the AI experiment, then compare results.
What the room actually said
Reception across all 2,500 comments.
Vibe check
The room is enthusiastically pro-craft. AI's continuity failures are the dominant shared observation, and the final speech about the value of struggle landed harder than the VFX itself.
Engagement over time
Activity in the last week, hour by hour. Recent buckets are the most reliable — comments are sampled, weighted toward recent.
Peak: 4 Aug, 17:00 · 2 comments
What's driving discussion
Comments cluster around five clear themes. AI criticism dominates; craft appreciation and future-of-AI anxiety are close behind.
Top comments
The three comments the audience pushed hardest, by likes and replies.
Agreement spectrum
Audience agreement tracks the video's argument closely. The AI-is-soulless conclusion draws the most consensus; the fairness of the comparison draws the most friction.
Alternate takes
A handful of comments push back not on the conclusion but on the framing, arguing the comparison is unfair by design or that AI is best understood as a tool inside the existing workflow.